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27 articles
The Witcher 3 is not finished with Geralt: Songs of the Past has been announced as a full expansion, not a nostalgic footnote.
A new Elden Ring set video places the production around Conwy Castle and raises a sharper question than simple fan-spotting: how deeply Garlandās film will mine the texture of the game.
Dying Light: The Beast is serving as Techlandās test of a simpler, sharper development philosophy: less sprawl, more attention to what makes the series work in the first place.
Media Molecule is reportedly moving out of the Dreams era and toward a new IP that may involve a more open-world content structure.
Descent into Avernus is not just a D&D trip to hell, but a reminder of how transmedia planning can weigh down an adventure before players have even seen the other half of the puzzle.
Warhorse Studios, the team that built its name on the stubborn historical realism of Kingdom Come: Deliverance, is now entering Middle-earth with an announced open-world RPG.
Zero Parades: For Dead Spies enters the most dangerous lane in narrative RPGs: close enough to Disco Elysium to invite the comparison, but interesting enough not to be dismissed by it.
The AI teaser for a hypothetical Final Fantasy 6 remake did not announce a new game; it exposed how thin the line is between nostalgia and a false signal.
Total War: Medieval 3 is currently rejecting skill trees because Creative Assembly wants rulers and generals to evolve through consequences, not the same menu every ten turns.
Casey Hudson confirms *Star Wars: Fate of the Old Republic* wonāt mirror the 300-hour marathons plaguing modern RPGs.
Casey Hudson, leading Star Wars: Fate of the Old Republic, says generative AI has not impressed him as a creative tool.
33 Days Till Extraction announces a sci-fi action RPG where escape arrives only after 33 days of survival.
The best co-op horror does not only ask who is screaming on Discord. It asks who you still trust when the map starts mocking geometry.
A mod running Morrowind inside Fallout 4 shows how far the community can stretch Bethesdaās tools.
The *Order of Wallachia* demo is now live on Steam, giving players a first look at its first-person medieval horror-adventure gameplay.
Ubisoft is using the same Anvil Engine as Shadows to give Black Flag Resynced dynamic weather, destructible objects and much better water.
RAI Instituteās 2025 mall robots werenāt built to impressāthey were built to measure how badly pop culture had warped player expectations.
AGBT 2026 turned genomics into a live-service event, with spatial biology emerging as the surprise DLC everyoneās downloading.
Crimson Desertās story isnāt just *confusing*āitās a Frankensteinās monster of compelling ideas stitched together without a unifying pulse.
Warhorse Studios' decision to replace human translators with AI localization tools has sparked debate about the role of AI in the gaming industry.
Wayfinder Studios' debut game Wyldheart brings a unique blend of tabletop DnD vibes and co-op gameplay to the gaming scene.
Owlcatās blog post reads like a hostage noteāāeverything is fineā scribbled in crayon while the AI elephant stomps around the room.
Developed by Remedy Entertainment, the studio behind *Alan Wake*, the game introduces dynamic melee combat as a core mechanic.
Replaced's 15-minute gameplay reveal showcases deliberate combat in a neon-drenched 80s America.
Crimson Desert's new storage system ties hoarding to the game's economy, with consequences.
Owlcat Studios and Beamdog have partnered with Humble Bundle to offer a collection of 12 PC games, including Planescape: Torment and Baldurās Gate II: Enhanced Edition, with proceeds supporting the charity DonorsChoose.
Falloutās original visionary just exposed why most modern RPGs feel like a feature checklist in search of a soul.