The Moundās scariest idea is a squad that canāt trust what it sees
The Mound's strongest hook is not the monster, but what the jungle does to a co-op squad.š· TECH&SPACE / GPT Image 2.0
- ā The Mound aims at co-op horror built around perception and doubt.
- ā The galleon hub and gear preparation can give it expedition rhythm rather than arena routine.
- ā Its success depends on reality distortion becoming a mechanic, not just a visual filter.
ACE Team, the studio behind The Evil Within series, is stepping into Lovecraftian horror with The Mound: Omen of Cthulhu, and the first gameplay trailer makes one thing clear: this isnāt your typical co-op adventure. The showcase, presented at Nacon Connect 2026, reveals a cursed jungle where reality itself seems to warp around players, with monstrous creatures lurking in every shadow. Art director Edmundo Bordeuās commentary teases a game where exploration and survival are equally criticalātreasure hunts devolve into frantic escapes as the environment turns against you.
The trailerās focus on four-player co-op is particularly intriguing. Most horror games relegate multiplayer to asymmetric experiences or competitive modes, but The Mound leans into shared chaos. The jungle isnāt just a backdrop; itās an active participant in the horror, with threats that adapt to player behavior. If the gameplay lives up to the trailerās promise, it could redefine co-op horror by making teamwork both a necessity and a liability.
For now, the biggest question is how deeply the game will embrace its Lovecraftian rootsāwill the story be a shallow homage, or will it dive into the existential dread that defines the genre? Watch the official gameplay showcase here.
ACE Team and Nacon are not just selling another Lovecraft skin. They are selling an expedition where your squad may stop being a reliable instrument panel.
Good co-op horror starts before the first scream: in planning, doubt and bad routes.š· TECH&SPACE / GPT Image 2.0
The source material also shows that what sets The Mound apart from other co-op horror games is its emphasis on expedition mechanics. Unlike titles where players are confined to linear levels or scripted encounters, The Mound appears to encourage open-ended exploration, with environmental hazards and creature behaviors that shift dynamically. The trailer hints at a world where every decisionāwhether to fight, flee, or hideācarries weight, and where the jungleās curse isnāt just a narrative device but a gameplay mechanic.
Early community reactions have been a mix of excitement and skepticism. Fans of ACE Teamās previous work are optimistic, given the studioās track record of blending horror with innovative gameplay. However, some worry that the gameās ambitious scope could lead to technical hiccups or uneven pacing, especially in co-op. The lack of a confirmed release date or platform details hasnāt helped, leaving players to speculate about whether The Mound will launch as a timed exclusive or hit all major systems at once.
For now, the trailerās biggest achievement is making the gameās premise feel tangible. The cursed jungle isnāt just a setting; itās a character in its own right, one that promises to test playersā wits, reflexes, and ability to work together. If ACE Team can deliver on even half of what the trailer suggests, The Mound could become a standout in a genre thatās long overdue for fresh ideas.

